Unscreened Connections

Designing driver-vehicle interactions that rely less on screens and digital aspects, in order to establish a deeper connection with the vehicle. An experience that goes beyond the traditional digital screen to challenge and rethink human and car interactions.


The challenge was to rethink the way humans interact with cars, moving beyond the traditional digital interfaces that have become ubiquitous in modern vehicles.

Client
MFA Thesis Project

Year
2023


Team
Personal Project


My Role
Research, Testing, Ideation, Product Design, Interaction Design, User Experience, User Interface







RESEARCH




Technological innovation in human car interactions has led to the replacement of physical buttons with touch screens, resulting in more complex and functional interactions between the driver and the car’s user interface.



The three types of car interactions are primary, functions directly related to driving such as the instrument cluster; secondary, functions take a little more time to accomplish, such as knobs; and tertiary, functions require high cognitive load, such as the infotainment system.





WGSN’s Connected forecast states that as our lifestyles become more digital, touch remains an innate need. Designs that appeal to the senses, with tactile products that feel warm, even at their most hi-tech will feel human.


The Mazda Vision Concept and Citroen’s Ami One Concept provide inspiration for minimalist car interiors with essential controls and digital displays for necessary information, such as speed and battery level.












Car is an emotional space for users.


Modern car tech disconnects users emotionally.


Current interfaces are visually complicated for users as they value simplicity.


Users feel de-skilled by car technology due to perceived lack of control.



CONCEPT STATEMENT




A personalized driving experience by allowing users to customize the car interface and prioritize relevant functions based on their needs and preferences, focussing on hyper-personalization.



Leveraging the emotional power of touch - that conveys anger, fear, love, disgust, gratitude, sympathy - through materials to establish a physical and emotional connection between the user and the car.


USER JOURNEY








TESTING PROCESS




Form Explorations





User Testing & Validation I





User Testing & Validation II





Final Design




Material Exploration



MOBILE APP





Driving modes
Customizable driving modes allow users to tailor the car’s functions to specific driving scenarios with greater control and the ability to adjust settings to match their preferences.



Mode details
In mode details, users can assign controls and categorize them as primary, secondary, or tertiary based on their frequency of use, minimizing distractions and cognitive load.



Profile
Individual profiles in the car allow multiple drivers to personalize their preferred temperature, seat, vehicle settings, which will be automatically activated whenever they start the car, providing a seamless and enjoyable driving experience for all.




MEET EDDIE




“Driving is being with myself and not having to see everything at once, it lets me do that."


This is Eddie. She loves driving and usually likes to drive because it let’s her have her own emotional space. She’s had a long day of school and wants to go on a long drive. We’ll now see her journey about how she uses the solution.





As its winter she goes to the app to add her new mode customize controls.




Next she get into the car and only sees what she has customized the mode to be.




Alternatively If she ever changes her mind about the controls she can just to it as easily.